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Leah Lindner

Graphics Programmer | Game Developer

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Leah Lindner

Tag: lego

Even More Bricks

The madness continues… I’m using 2.7’s new wireframe modifier for rendering the wireframes.. takes ages but the results are great for showing off 😀

Lego Star Wars Jedi Fighter blender cycles render
Lego Star Wars Jedi Fighter blender cycles wireframe

Author Leah LindnerPosted on March 27, 2014Categories Art, ProjectTags Blender, Cycles, lego, modelling, RenderLeave a comment on Even More Bricks

More Bricks

Lego Star Wars at-ap blender cycles render
Lego Star Wars at-ap blender wireframe

Author Leah LindnerPosted on March 5, 2014Categories Art, ProjectTags Blender, Cycles, lego, modelling, RenderLeave a comment on More Bricks

An entire set

Back to the roots! I modeled an entire set I got for my birthday 4 years ago

Lego Star Wars Blender Render
Lego Star Wars Set Wireframe

Author Leah LindnerPosted on March 1, 2014Categories Art, ProjectTags Blender, Cycles, lego, modelling, RenderLeave a comment on An entire set

Cycles is beatiful

Welp I dabbled back into the realm of LEGO, just this time I’m not using real figures and trying to put in CGI effects, this time I am completely using CGI and trying to make it look realistic 😉
Lego minifigure Blender cycles render

Author Leah LindnerPosted on February 27, 2014Categories Art, ProjectTags Blender, Cycles, lego, modelling, RenderLeave a comment on Cycles is beatiful

Portfolio

  • Antigraviator
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Other Pages

  • Atmospheric Entry – HLSL Geometry Shader
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Recent Posts

  • Planet Renderer – Week 5 – 6: Height, Triangular CDLOD
  • Planet Renderer – Week 4: Culling
  • Planet Renderer – Week 3.5: Terrain LOD
  • Planet Renderer – Week 2: Basic OpenGL Framework
  • Icosahedrons | How Blenders IcoSpheres work

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