Cycles is beatiful

Welp I dabbled back into the realm of LEGO, just this time I’m not using real figures and trying to put in CGI effects, this time I am completely using CGI and trying to make it look realistic 😉
Lego minifigure Blender cycles render

Author: Leah Lindner

Hi, I'm a German–English game developer and render programmer based in Brighton, UK. Welcome to my website! I’ve been passionate about computer graphics ever since I discovered Blender in 2008, which led me to earning a BSc in Digital Arts and Entertainment and begin my game-dev career in 2017. Ever since, I’ve had the opportunity to work with international teams of all sizes on a wide range of projects, from small prototypes to large AAA productions. I’m a broadly creative person with a strong eye for technical detail. I love learning how things work and creating visually compelling experiences, and particularly enjoy graphics programming because it combines both engineering and artistic challenges. My experience with diverse tools and pipelines enables me to build systems from scratch, as well as contribute effectively to existing projects. If you’re interested in collaborating, please don’t hesitate to reach out!

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